Tag Archives: Soso Games

Global Boardgame News (July 9)

With no convention we have attended in the last month, this Global Boardgame News is filled with new games, crowdfunding campaigns and other announcements we discovered in the last few weeks. Let’s start with a big one:

Many companies were trying to get the distribution license for Tokyo Highway, but in the end it was the biggest of them all to get it. Asmodee will be distributing itten’s smash hit worldwide. People reading this blog will already know all about this game but if not, please take a look at our review. All people looking for the 3-4 player expansion can rejoice as Asmodee’s version will be playable with 4 players right out the box. Barry Doublet made a video at the recent Paris est Ludique Festival which you can check out here:

Great to see this game finally getting the attention it deserves. Off to SdJ!

Mandoo Games announced their lineup for this year on their Facebook page. Many of those are localizations for the Korean market, but there are also a few original designs: Seals, Spring Rally and Wangdo.

We especially like the description of the 2-4 player area control game Wangdo, but read for yourself.

Long long time ago, before age of human, there were four bear clans who help the king to reign over Northeast Asia. The time has come for the king to decide who will be the heir to the throne. The clans send their princes to the world to acquire all the qualifications to be the next king. They travel from town to town and build sacred bear statues; they inherit knowledge of religion, education, military, and commerce in return. The new journey is about to begin. Who will succeed to the throne? 

There is one more game coming from Mandoo Games this year.

Papering Duel is kind of like a perpetual Tic-Tac-Toe for gamers. In this 2-player abstract game by veteran designer Martin Nedergaard Andersen the players try to make lines of three of the same style or color, while also hindering the other player in doing so, all that with decks of transparent cards. If you manage to make a line of three you will get to draw 1 card from the deck, if you make 2 lines you get 2 cards. If you managed to make a line you have to put your markers on the other board, which means the other player can not use these colors and symbols.

Let’s stay in Korea for a moment. The BoardGameCon took place in Seoul last weekend, which is one of the biggest board game events in the country. The pictures are by Yoshiyuki Arai who was showing the Korean edition of Speed Clay Maker, published by Happy Baobab.

Marble Bobsleigh by Gemblo is a wild design of marbles and a giant plastic board. It’s a speed game in which each player in turn order shoots a marble in the middle and if a color comes up twice all player remove their flag of that color as fast as possible and blow their marble to try to get it first into the hole in the middle. The winner takes the marbles who came up double and puts them in their queue. If a player wants to shoot but can’t the game ends and the player with the most marbles wins. You can watch the setup and the gameplay in Korean here:


 

This is a promo picture for Formosa Romance Tan which will go live on the Taiwanese crowdfunding platform zeczec July 16. In the game capybaras are visiting Taiwan to bathe in hot springs. At least that is one part of the game. Sadly, there is not much info on the gameplay yet, but everyone loves capybaras right? It will be published by Soso Games and Mizo Riot and will be playable at Essen.

Another game which will be playable at Essen is Dej, which is the Iranian edition of Citadels by Bruno Faidutti. We were showing a picture of this game in a previous edition of the Global Boardgame News, but now there is a website on Houpaa Games for it as well as a blog entry on Bruno Faidutti’s blog. Gameplay wise nothing has changed, but the artwork is all new by the Iranian artist Hassan Nozadian.

We are happy to see that Fukuroudou’s Familiar’s Trouble will be released in German as Trick’n Trouble shortly by Frosted Games, especially because we helped a tiny bit by establishing the contact between the two parties.

This cooperative trick taking game for exactly 3 players comes out this month and thus should be available at BerlinCon which takes place in Berlin July 21-22. It is the next convention we will be visiting and also exhibiting at. If you are around please come to our booth and say hello. We will only bring selected titles of the NiceGameShop so if you have any specific wishes please let us know in advance.

The next big convention on the horizon after that is GenCon and we scoured the excellent preview list by Eric Martin for games for the Global Boardgame Lover. There are some older titles on the list which are just getting an English edition or are just introduced to the US like Crabs, Hanamikoji, Rising 5, Dice Fishing: Roll and Catch, Galaxy Wrestling Federation, The Legend of the Cherry Tree that blossoms every ten years, Minerva, Circus Puppy and Paper Tales and it’s expansion Beyond The Gates. Many of those titles we were already showing in previous editions of Global Boardgame News or we are selling them in the shop.

However, there are also a few new games of (our particular) interest releasing at the show. AEG is adding 2 new titles to their Big in Japan line, which both originated at the Game Market.

Magical Treehouse is the new edition of One Draw’s Village of Familiar from 2015 and is featuring all new artwork. The rules of this card drafting game seem to be untouched from the original Japanese edition. In this worker placement and drafting game 3-4 players attempt to build the best treehouses while also gathering resources.

Players are wizards, whose skills will be judged by how well they craft potions. To do that, a treehouse must be built to remove the potions from the forest floor. So wizards build a treehouse, and have their familiars bring them supplies.

This new edition of the cult hit Greedy Kingdoms however is featuring also new rules ato the all new artwork. The new rules by Bruno Faidutti make this rather a reimplementation. It is fitting that Bruno Faidutti is making the new rules as Greedy Kingdom had a Citadels feeling. As fans of the original game we are excited about trying this one out soon.

In this bluffing game for 2 the players deploy their heroes to attack and defend their kingdom, while collecting resources and building two Royal Palaces first.

We saw Fortune City by BigFun Games now at a couple of conventions but never got the chance to try it. In this design by Chih-Fan Chen for 2-4 players is based on a popular app of the same name.

It combines purchases and city development. Each kind of purchase helps you to build a characteristic building in the game, then make your city more and more stylish.

Last but not least there is Symphony No.9 by Moaideas. We could already play the game as a prototype and liked it quite a bit. In this 2-4 player strategy game you take on the role of a patron of different famous composers.

Can you become the most prosperous patron during the age of musicians? Will you work them to death and hold on to their final masterpiece? Or will you have to sell your belongings to provide for their talents? Enjoy showing off your wealth in the musician sponsoring & investing game of Symphony No.9.

That’s all we have for now. If you are at BerlinCon please come to our booth to say hello.

Moonlight Boardgame Festival 2018

When I first heard about the Moonlight Boardgame Festival in Kaohsioung I thought: “Neat, there is this local convention in Taiwan just one week after Tokyo Game Market, which I will be visiting anyway. But will it really be worthwhile to go, especially because I can already try out and buy many Taiwanese designs at TGM?”.

Then a few months later I saw the list of publishers Moaideas managed to invite to Kaohsioung and I knew I had to go. Not only most of the Taiwanese publishers agreed to have a booth there, but also many publishers from Mainland China, Hongkong and Japan.

Here I am: jetlagged and holding a sign with Citie and Tsai at the Tokyo Game Market.

Our last article was about the Tokyo Game Market, which has to be the biggest board game event in East Asia. That makes sense, since Japan is the biggest board game market in East Asia and the output of new games is very high (but only a fraction of those games make their way to Europe). Since a few years back now also games from other parts of East Asia getting more attention: For quite a few years now the Korean Pavillion is one of the biggest booths in Hall 3 in Essen and many successful games like Coconuts and Fold-it come from Korea. One thing you can notice about Taiwanese games is that the Taiwan Boardgame Design booth in Essen is getting bigger each year. So Taiwanese board games are on a rise, and I think everyone reading this blog knows about the great titles EmperorS4, Homosapiens Lab and SwanPanasia (to name a few) have put out.

From what I understand there are quite a few board game conventions in Taiwan. We never visited but know about SwanCon, which is organised by SwanPanasia and also Golden Donkey and a few others. But as far as we know Moonlight Boardgame Festival is the first convention in Taiwan attracting international publishers and an international audience.

So I was really excited going into this fair and I am happy to come back next year.

Totally off topic, but from Seoul to Kaohsioung I was flying EVA Air for the first time and I found it amusing that their safety video was very low on (visual) safety instructions and instead filled with Pina Bausch style dance choreography. In case of emergency, dance dance otherwise we are lost.

You can see the full video on Youtube.

The convention took place 12-13 May in the International Convention Center in Kaohsioung which is in the south of Taiwan. The pics above are from setup and showing pretty much all the booths that were in the hall (except for the booths that were right behind me). So the convention was not big, but it was still worth visiting for people hunting tabletop treasure because of the publishers exhibiting. There were quite a few new (to-me) games from publishers I did not hear of before.

One of those more unknown (to me) publishers was Boxed Lightning, based in Shanghai. They previously released Rescue Polar Bears, which was picked up by Taiwanese publisher TwoPlus and released as Rescue Polar Bears: Data and Temperature. At the Moonlight Boardgame Festival Boxed Lightning was showing 3 beautiful Ticket-to-ride size strategy games. I don’t know much about them for the moment, but the publisher told me that English rules will be available in the next months.

Kanga Games is mostly a distributor of European and North American titles to the Greater China region. Now they published a reimplementation of the classic O Zoo Le Mio, called Zooronga. This new edition is fixing the runaway leader problem and has all new artwork. If you like blind bidding games, this one is a game to check out.

Z for Zombie is a game from Hongkong and based on a popular HK-comic with the same name. The game was designed by Percy Chan who designed the successful Mage Craft and will be published by Time2Play later this year. In this game the players try to escape the approaching zombies while at the same time scavenging for resources. Goal of the game is to reach the ice cream truck to make it our alive. In a round we simultanously reveal one card and then take the actions on them, for example move, scavenge or looking secretly at the top card of the Zombie deck to check how many spaces they will be moving. If they move on a space with a player on it, that player is eliminated from the game.

 

Soso Games was showing two new games: Formosa Flowers and Strange Vending Machine. Formosa Flowers was playable as a production copy and is coming out very soon and Strange Vending Machine was still in prototype stage. Both games will be available at Essen Spiel where Soso Games will have their own booth.

Formosa Flowers is a gorgeous looking Hanafuda-style card game. Play 1 card and collect cards that have the same number. Collect cards with the different weather icons to score points, but watch out for the leaves as three leaves mean you have to discard those cards. This is an easy playing card game and as I never played Hanafuda before it felt fresh for me.

Strange Vending Machine is a push your luck game with a great gimmick: Little Vending Machines. Every player starts with a certain number of coins of which are 2 fake coins which are minus points at the end of the game. In a turn a player can choose 1 out of 2 different actions: Pay the price shown at the front card and take it out of the vending machine, thus revealing the lower half which is showing something different than the top half, or taking all the coins out of one vending machine. Goal is here is to set collect certain items depicted on both halves of the cards which will award victory points at the end of the game.

I think Soso has here a hit on their hands as the mixture of exciting push your luck gameplay and the great tactile gimmick in form of a vending machine made the game a pleasure to play.

Mozi Games was showing Garden of Gardens. This game has a fantastically beautiful presentation and is quite a bit heavier than older Mozi games. In the game we are drafting cards/resources with which we can build the palace and the surrounding garden. The game will be released later this year and is one to watch out for.

I have no clue what this game is about but I definitely want to learn more about it.

That’s all for now. As always there were many more games unknown to me and/or worth talking about and if you are interested please go to our Twitter, Instagram and Facebook channels where we posted many more pictures and descriptions.

Many of the games will also be available to buy on NiceGameShop soon, so make sure to subscribe to the newsletter.

We have also filmed quite a few of overviews and convention runthroughs which we posted on Youtube.

Now we are off to UK Games Expo. See you next week with a new edition of Global Boardgame News.