Tag Archives: Malabares

New games from Latin America (August part 2)

This is a guest post by Hilkman translated from the German article originally published on his blog Du Bist Dran!

September is an important month for publishing new games in Brazil. That’s where I’m headed right now – this time there are mostly new releases from Brazil to discover. Although in the end I’ve also got a small treat from Peru for you. Have fun reading!

Brazil

With twelve published games since 2011, Marcos Macri is one of the more successful Brazilian authors. His game Dogs may be known to some people here as well. Now a card game called Chicago (with illustrations done by Diego Sanchez) is being released by his publisher MS Jogos, in which the players fight for power as bosses of the Mafia in Naratetmalwo. You build businesses in the city, keep the police at bay and use the special abilities of the generations (grandfather, father and son) to consolidate your power. Despite the announcement by Macri, that the game would be ‘small’, the game has a described game length of 90 minutes. In a language independent card game. I’m definitely curious.

Sir Holland o Bravo („the Brave“) is a comic by a an artist called Zambi. The titular Sir Holland is a knight and seems to be renowned enough in Brazil to base a game upon. It is called A Fuga da Torre (“Escape from the Tower”) and is made by Eurico Cunha Neto, Alexandre Reis and Daniel Alves. I haven’t found out much about the mechanisms, but apparently the players have to try to get to the roof of the tower, in which they’ve been locked into by an evil wizard, to fly towards their freedom from there. A Fuga da Torre is intended to be released this month by Taberna Jogos and Conclave Editora.

The Brazilian publisher Sherlock S.A. did nothing half-arsed when naming its new Ameritrash game Yuzen: Essência do Mundo (Yuzen: Essence of the World). With a game length of about two hours the card based war game is a harder nut to crack. The players take over a nation and their heroes and try to defend their own interests and bloody the competition. Yuzen hails from the trio of authors Guilherme Vasconcelos, Renato Morroni and Thiago Ferri. It has been illustrated by Manoelo Boianovsky da Costa and Bruno César. Despite quite significant early praise in the Brazilian scene, the Crowdfunding campaign has been rather sluggish.

In the past you’ve thrown around numbers like “From 0 to 100 in 6,3 seconds” while playing car quartet games. Nowadays you could do a Kickstarter quartet:”From 0 to funded in 6,3 hours” or something of the sort. Two Brazilian games just had an interesting head to head race in that regard. One of them is RPGQuest: Dungeons by Marcelo del Debbio, which is a new game in his successful RPGQuest series, that’s been around since 2005. After a longer pause it continued with RPG-Quest: A Jornada do Herói (Journey of the Hero) and now he put Dungeons, which is compatible, to the swarm for financing. The game series is a type of hybrid between role playing and board game and surprisingly does without elaborate miniatures. Since it still financed this quickly and is chewing through the stretch goals right now, seems to indicate that there’s a faithful fan community out there. The illustrations are done by Ronaldo Barata, Douglas Duarte, Caio Monteiro and Ricardo Souza and the game will be published by Daemon Editora.

What’s also been nearly immediately financed after the recent listing was Grasse – Mestres Perfumistas by Bianca Melyna and Moisés Pacheco de Souza (illustrated by Orly Wanders). In this worker placement game, we’re thrust into the french town of Grasse (that you may remember from the french novel “Perfume”). In the role of competing perfumers we buy ingredients and mix the best fragrances, whether solid classics or extravagant specialties. Whatever we end up with, we also have to exhibit and sell, so different strengths can come to play. The game is intended to be published by Ludens Spirit.

Peru

When I take a look at how many political games are released in Latin America, I get the impression that there might be some kind of desire for something of the sort there… as, for example, in Peru, where Javier Zapata Innocenzis’ game Presidente, which had its first release in 2001, just got its fourth edition by Malabares. In this small card game you lay down cards from your hand in your playing area, sorted by votes, money and influence. Whoever gets the most votes at the end wins the game, but to be able to play the cards with the most votes you need money and influence, and when you have too much money and influence you can be accused of corruption by others.

 

New Games from Latin America (August 6)

This is a guest post by Hilkman translated from the German article originally published on his blog Du Bist Dran!

Argentina

Fast Food is a very simple game by Joel Pellegrino Hotham, which he published with his publishing house juegosdemesa.com.ar. It consists of eight big cards that display seven plates each. On each plate there’s a different combination of ingredients. A player throws three dice and now everyone has to find the plate on which the exact combination of ingredients shown on the dice is displayed. Whoever has found the plate has to quickly look for the wooden salt shaker on the table and put it onto the plate. For doing this you gain a hamburger chip. Once all the hamburger chips are distributed, the player with most hamburger chips wins the game. An expansion has also quickly been released, that includes new rules and a fourth die. The illustrations have been made by the game author as well as Silvina Fontenla.

Claudio Fabian Piccone has released his first game after 14 years since the development of the first version, Carrera de Palabras! (Word race!), by self publishing, in two versions at once, a Spanish version and an English print on demand version. In this game you can find a parcours from A to Z. The player whose turn it is, draws a category and has to say a word that fits that category and begins with A, then one with B, C and so on, until the sand timer has run out. In the next round you start on the space you ended up on. Some of the spaces have special properties and action cards complicate matters even more.  Whoever first reaches Z wins the game. If you want to know details and own a bgg account, you can read the rules in english there.

Brazil

Asmodee still wants to grow after the sale to PAI. On Wednesday (August 1) it became public knowledge that they would acquire the biggest Brazilian hobby-game publisher Galápagos Jogos.  Galápagos Jogos was founded in 2009 and its portfolio mainly consists of licensed foreign games, but does include some of their own publications. For German players this might be a side note, but in my eyes it does show that the Brazilian market garners enough interest to gain investments. And maybe it also shows, that the new owner of Asmodee wants to continue with the expansion concept.

Sérgio Halaban and André Zatz are surely part of the most successful and well-known Latin American authors. Hart an der Grenze (Close to the Border) was also successful in Germany and became a successful hit internationally after a rework under the name of Sheriff of Nottingham. Since some time I’ve been chasing one of their games, that originally came out in 2011 with the title Ouro de Tolo and was published in 2015 then under the name of Quartz. To my not all too small delight, the game has now found larger circulation, as an again reworked version with the title  Snow White and the Seven Dwarves: A Gemstone Mining Game, which is supposed to be released by Passport Game Studios and USAopoly, and is also intended to be presented at GenCon this month. The game is a Push-Your-Luck Game, in which dwarves want to gather as many precious gemstones as possible, before an accident happens. The rules were just changed in details, but the new theme is intended to draw new audiences.

Mexico

Its always said, that the secret to a successful crowdfunding campaign are pictures of cool plastic miniatures – the rules then become of secondary importance. A Mexican campaign has now elevated this concept to the top. A whole group of publishers and producers has announced a new universe called  Eldritch Century. Planned are a “Skirmish Game” for October, a board game and a role playing game for 2019, as well as a TV-Show for 2022. But even now its possible to get the first miniatures via the campaign, to get really fired up for whats in store in the future. This can only be a success! And indeed, the funding goal has already been reached. I myself don’t really have a feel for miniatures – but if someone likes it, you can look at it here.

Peru

Rome wasn’t built in a day, Carlos Campos Aboado has to have told himself. That’s why he released

CopaGol, whose first prototype he already made in 1984. He then named his publishing house, fittingly, Area 84 Games. The game consists of a game plan with a football field that is surrounded by a parcours. The two players then move markers around the field and do the actions that are displayed on the spaces they land on. Added to that are a bunch of cards with which to influence the game. The goal? Of course, to score a goal. CopaGol was illustrated by Roberto Ballon.