Interview: Carlos Moreno Serrano

As a part of an interview series with last year´s winners, we talked to Carlos Moreno Serrano, designer of the third placed entry Promises, Promises. He told us about his challenges when designing his entry, his disappointment in KBG and lessons he learned when dealing with evil publishers like us.

[You can view a short description of Carlos´ game in our round-up post of last years contest]

  Interview: Kenechukwu Ogbuagu KC of NIBCARD